If you don't have a headset then the text communications are a sufficient substitute, however if you're a serious Counter-Strike player then a headset is essential. The game supports its own in-game chat, however many clan teams choose to use other external voice communication channels. Of course though, it isn't just a free for all game and you have to communicate well as a team if you're going to win. These are just a few examples of golden rules you might learn during your time playing. Then there are various weapon combinations to think about such as determining how long the opponent you just flash banged is going to be blind for, or when exactly the recoil on that M4 is too much to handle, so you can take that USP for a spin. Once you can pull off a long-range headshot with that, it's time to think about the best techniques to provide accurate bursts without exposing yourself by moving too slow, crouching etc. Each weapon has its own style and techniques, for instance one of the early golden rules to master is making use of the 'perfect' AK-47 first bullet which has no recoil. Whereas most games have some room for genuine gaming skill to be developed, CS:S has an incredible amount of depth to all its 20+ weapons, which all take some committed use to master. With all online shooters, the main hook factor is the incredible skill levels of the best players. However Source has been able to develop its own parallel community over the years, now standing alongside the original game, Halo 3 and World of Warcraft as one of the kings of online gaming. This very minor change to the gameplay sparked much controversy, with many of the longest serving players reverting back to the original after mere months. The implementation of the Havok physics engine and more realistic character models make it a game that focuses on headshots. So why is it that even now, nearly four years later that the original game is still seeing as much action as Source? The reason is, despite Valve's attempts to take a forward leap with the franchise, Source's refinements make it a very different game than the original, despite it using the majority of the same maps and the same classic game type. Cue the release of Half-Life 2 in 2004 and Counter-Strike: Source steps into the online limelight. First breaking into the online scene as a mere mod for Half-Life in 1999, Counter-Strike became the king of online gaming.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |